No Replica is a new studio merging design and development to craft bespoke visual identities and digital experiences.
Who we work with | Our partners




















What we do | Our services
Branding and visual identities
We build systems that communicate your brand’s unique voice across all platforms, print and digital.
- Logos
- Wordmarks
- Identity systems
- Style guides
- Custom iconography
- Graphic templates
- Print and digital collateral
- Brand refresh and refinement
Digital design and development
We craft unforgettable digital experiences that strike the balance between spectacle and accessibility.
- Websites
- UI/UX
- Mobile optimization
- Interactive prototyping
- SEO/GEO
- Performance audits
- WCAG accessibility compliance
- Custom CMS setup: Webflow, Sanity, Squarespace, WordPress, and more
Generative art and custom tools
We leverage the power of code to produce tools and graphics that would be impossible to create using conventional methods.
- Custom visual generators
- Interactive web tools
- Audiovisual experiences
- Data-driven asset creation
- Proprietary design software
Typography and type design
We have a love for type design that explores historical references as well as emerging technologies. We publish our own fonts through our type foundry Too Much Type.
- Custom typeface design
- Variable fonts
- Kinetic and coded typography
- Type research and development
- Font engineering
- Reviving and restoring typefaces
Motion design and animation
We bring identities to life through motion that adds context and meaning to otherwise static assets.
- Motion logos and identities
- Interactive web animation
- Sizzle reels and trailers
- Social media content
- Title sequences
- Kinetic UI elements
Sonic identities and composition
We incorporate original music and sound design into sizzle reels and interactive web experiences to enrich a brand’s identity.
- Original music
- Sound design
- Production and engineering
- Sonic branding systems
- Web-based musical instruments
- Audio for animation
Data narratives and visualization
Using the programming language R, we’re able to programmatically analyze billions of rows of data and translate our discoveries into intuitive visual stories.
- Data visualization
- Static and motion data graphics
- Large-scale dataset analysis (R)
- Interactive longform articles
- Visual research reports
- Infographic systems
Open-source education
We founded our studio on the principles of open access to information and education, which we freely publish through our teaching initiative GD with GD.
- Interactive learning hubs
- Open-source course materials
- Technical guides and tutorials
- Creative coding workshops
- Educational web tools
- Student work showcases
How we work | Our process
Every project is unique, so every project needs a unique solution. Instead of adopting a singular process, we practice a flexible approach rooted in research, prototyping, and evaluation.
Research
We always start in the same place: immersed deep in research and conversations with your team and audience, with the goal of revealing the core challenges we’ll need to solve. This is how we identify metrics for success and prevent the project scope from ballooning down the road.
Prototyping
Most studios take a linear approach that starts with design and ends with development. We don’t. We work simultaneously across all mediums — print, digital, motion, type, code, sound — to build comprehensive prototypes as early as possible.
Our multi-disciplinary process enables outcomes that would otherwise be impossible, like building custom tools to generate graphics. These bespoke resources push creative boundaries while saving both our team and yours hundreds of hours in production.
Evaluation
We refine our prototypes based on the objectives identified during earlier research as well as three key metrics: performance, accessibility, and longevity. Our ultimate goal is to create work that stands the test of time, both creatively and practically.
This phase includes a rigorous hand-off process where we ensure your team is equipped to use, manage, and evolve the work independently. The result is a solution that is both a high-fidelity experience for your audience and a functional, efficient asset for your brand.
Who we are | Our team

Gabriel Drozdov
Founder & Creative Director
Gabriel Drozdov runs No Replica as well as its affiliated organizations: the type foundry Too Much Type, the educational initiative GD with GD, and the R+D lab Barco Loudly. He holds a BA in Computer Science and Theater from Wesleyan University, and an MFA in Graphic Design from RISD. He teaches web programming, type design, and motion design at RISD, and he releases his teaching resources through the GD with GD Classroom.
Before No Replica, Gabriel worked in-house and as a freelancer with nonprofits in the theater and performing arts industry including The 24 Hour Plays, Dramatists Guild, and Williamstown Theatre Festival. Gabriel is author of This Is For You, an open-source archive of his career with the hopes of helping new designers find their own paths.